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Planet coaster review
Planet coaster review













planet coaster review
  1. #Planet coaster review full#
  2. #Planet coaster review series#

#Planet coaster review series#

Career is a series of scenarios that I didn’t find terribly interesting, in which you take a pre-built park and spruce it up to complete a set of objectives. Of the three modes, I mostly played in Challenge, which is the closest to classic tycoon games in that you start with nothing and build a park brick-by-brick, but are beholden to loans and a budget and must spend cash to research things like new stores and coaster designs. And it’s kind of a bummer when a fantasy roller coaster game’s algorithm punishes you just for going big. Comparing my designs to the pre-made coasters that were getting riders, the only significant difference seemed to be size. Even if the Excitement heatmap said that more than half of my track had an Excitement rating above 10, even if I switched out the slow cable lift with a linear synchronous motor launch - at great cost - to minimize the time spent getting up the first hill, I’d often end up with Excitement ratings below 1. My first designs had a maximum lateral force of 48 times Earth’s gravity.While my first couple designs had some admitted flaws, like a maximum lateral force of 48 times Earth’s gravity, even my later, more refined designs ran into issues where I couldn’t seem to make the Excitement level go up to save my life.

planet coaster review

The problem I kept running into, however, was that building an ambitious supercoaster almost never resulted in anything anyone wanted to subject themselves to. For example, you can view a heat map that displays, track segment by track segment, which parts of your coaster are getting your guests pumped and which ones are making them spew a deluxe caramel sundae onto unfortunate passers-by down below. And to Planet Coaster’s credit, it gives you great tools for determining where these ratings are coming from - at least in theory. Fear is more of a balancing act where you want to have some, but not too much. Each coaster, once tested, is given ratings for Excitement, Fear, and Nausea. It gives you great tools for determining where ratings are coming from.To a degree, it makes sense. There was just one problem: I could build the coasters of my dreams, but that didn’t mean anyone would actually want to ride them. And every coaster also comes with some pre-made loops and turns I could mix in, resize, and reposition.

#Planet coaster review full#

I had full control over the slope, turn, and bank of the track, allowing me to create just about any shape I could think of. There are 28 distinct types of coaster to start with, from wooden to chain-lifted steel to hydraulically launched, each with different behaviors and track restrictions. The coaster editor may be the best example of Planet Coaster’s spirit of freedom and experimentation.















Planet coaster review